﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK;

namespace Pong
{
    public class BallController
    {   
        Ball ball;
        
        public BallController(Ball ball)
        {
            this.ball = ball;
        }

        public void Update(GameWindow game)
        {
          
        }
    }
}
